Mission statement:
"Our mission is to let you blow up stuff"
We grew up playing game on the Super Nintendo. When we bought a game we got the whole game. That retro business model still works in our hearts. And that is the deal we are proposing to you... ...when our game comes out.
Tank Tactics is our first game, it's built for Nintendo standards. Which means we have an Asian difficulty level. dynamic bullet hell levels, awesome graphics and mind quenching puzzles.
Tank Tactics is made by a tribe of 1 man companies each with their own specialties.
We grew up playing game on the Super Nintendo. When we bought a game we got the whole game. That retro business model still works in our hearts. And that is the deal we are proposing to you... ...when our game comes out.
Tank Tactics is our first game, it's built for Nintendo standards. Which means we have an Asian difficulty level. dynamic bullet hell levels, awesome graphics and mind quenching puzzles.
Tank Tactics is made by a tribe of 1 man companies each with their own specialties.
- Producer and CEO: Johannes van Staveren (NL)
- Programmer and game designer: Eric Smith (USA)
- Lead Artist: Maikel Kerkhoven (NL)
- Music artist: Friedemann Findeissen (DE)
- Sound effects artist: Dave Smit (NL)
- Marketing: Dat Tran (DE)